After-School STEM Classes / Camps
Belmont location shows as Closed; nearest is Cambridge
Belmont location shows as Closed; nearest is Cambridge
An introductory computer science pathway for ages 8–10, establishing CS foundations through block-based coding and project-based learning.
An advanced pathway for ages 11–13, moving to typed code, exploring various applications of computer science, and building soft skills for high school and beyond.
An advanced pathway for ages 14–18, including machine learning research, AP Computer Science exam preparation, and high-level coding competitions.
Regular semester coding courses where students explore game design in Scratch, code immersive worlds in Roblox or Minecraft, engineer and program robots with Lego Robotics, and advance to real-world Python programming.
Holiday coding camps including Minecraft day camps and week-long camps, perfect for all coding levels, blending coding, robotics, and hands-on science.
Summer STEM programs where kids build and code Lego robots for battlebot battles, get hands-on with science experiments, and design their own 3D-printed creations to take home.
Makerspace memberships for ages 8–18, where students use robotics, 3D printing, wood shop, metal shop, VR game development, jewelry design, and circuitry design equipment to build original projects from their own ideas. The Fall 2026 schedule takes effect September 9.
Short-term STEAM workshops and bootcamps covering coding, robotics, engineering, design, and more.
Summer maker camps where kids build hands-on projects in the makerspace.
LEGO engineering and robotics: younger kids learn LEGO robotics using human power (cranks, levers, winches) and electronics (motors, sensors, computers), then compete as a FIRST LEGO League Explore team at the Robotics Festival. Grades 4–8 can join an FLL Challenge team for the first half of the school year, then try Vex IQ Robotics in the second half. The FLL Skills class (offered at February/April vacation camps and in summer) is a prerequisite for FLL Challenge teams in the first half.
Math Club (grades 4–8) and Math Club Jr. (grades 1–3), building math skills through hands-on, fun activities.
Minecraft-themed classes: kids build and adventure on two servers, one in creative mode and one in survival mode, learning math, architecture, programming, and electronics inside the game, with teachers guiding teamwork and good digital citizenship. The advanced Java Minecraft Modding class requires the introductory class first.
Summer STEAM camps with topics including Minecraft, LEGO robotics, 3D printing, Dungeons & Dragons, science, math, chess, programming, game learning, digital art, making, inventing, and engineering.
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